
2021
I am passionate about creating CG abstract graphics and am very attracted by the beauty of the piece that's made with 3D software, whether is a simple or complex, organic-like or geometric shape.

2021
The original design of the railway ticket is always feedback as unfriendly to users.
I redesign the ticket from the viewpoint of user experience as an exercise.

2020
With the Edge technology of 5G network, we implement the AR tour simulation in the MET museum. I create all scenarios of this project.
2020
This is a side project I design a typeface includes 3 weights, Light, Regular, and Bold. It's simple, eye catching, and very suitable for car or sci-fi movies.
2019
DESIGN BLOG
I have some insight into the experience on smart feature phones. I write that down and publish 2 pieces on the KaiOS design blog to describe our design thinking.

2019
The bubble shooter game is very straightforward to play on the device with physical buttons. I redesign the game to bring an outstanding game experience on smart feature phone.

2015
Visual Concept & Motion Prototype
The proposal for Smart TV provides 2 types of over view including Infographic and Feed view when launch system. Also integrate the logo design and motion prototype.
2015
Interaction Design
The HTC BoomSound Connect is a solution for media output. I was in charged of the interaction design for Wi-Fi speakers which leveraged the Allplay technology from Qualcomm.

2014
This concept revealed several innovative features such as share battery power from phone and non-touch interaction. The motion prototype provides the flow from connection to manipulation.
2013
UX & UI Design Concept
To solve the issues when manage many cars, I planned the Evercar app could help you record and track all information about your vehicles.

2013
Flat UI Design Exploration
Inspired by flat design style at 2013. The visual direction was flat, simple and elegance.
2010
Graphic Design for HTC Sense
The icons for Android and Windows Mobile were released at 2010. The 2 platforms contained different visual styles.

2009
UI Design for Windows Mobile Phone
The audio apps were designed at 2010 for Window Mobile phone. In that period, UI design trending toward high contrast, realistic simulation style.
2007
Design for Game, Skin and UI
Skeuomorphism was commonly used in UI and Web before flat design.
2000 - 2007
3D, Print and interaction Program
Some of my early works, including 3D modeling, print design and GUI for interaction programs.
SKILLS

INTERESTS
